AI Insights · Timothy · October 2021
Top 5 iOS Platformer Games in Norway: Q3 2021 Performance
Explore the performance metrics of the top 5 platformer games on iOS in Norway for Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top platformer games on iOS in Norway showed varying trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top 5 games according to data from Sensor Tower.
Subway Surfers Released by Sybo Games ApS, the game experienced a peak in weekly downloads around mid-July, reaching approximately 3.3K. However, downloads saw a decline towards the end of the quarter, falling to about 1.7K in the last week of September. Revenue peaked at around $1.6K in mid-July but then gradually decreased to $249 by the end of the quarter. Weekly active users also followed a downward trend, starting at roughly 49K at the beginning of the quarter and decreasing to about 32.8K by the end of September.
Tomb of the Mask Playgendary Limited's game began Q3 with weekly revenue of $642, peaking at $980 in mid-July before falling to $357 by the end of September. Weekly downloads started strong at 1.4K but saw a significant drop to 487 in mid-September, recovering slightly to 836 by the end of the quarter. Active users saw fluctuations but generally declined from 9.5K at the start of the quarter to approximately 7.6K by the end.
Super Mario Run Nintendo's classic platformer showed a fairly stable revenue pattern, peaking at $543 in mid-July and ending at $238 in the last week of September. Weekly downloads were relatively low but steady, starting at 260 and ending at 442. Active users saw minor fluctuations, beginning at 2.3K and ending slightly higher at 2.4K.
Geometry Dash RobTop Games AB's hit game started Q3 with weekly revenue of $351, peaking at $576 in late July, and then seeing a gradual decrease to $261 by the end of the quarter. Downloads were stable but low, ranging from 152 to 195 throughout the quarter. Active users showed slight variations but remained consistent around the 4.2K to 4.7K mark.
Bouncemasters: Hit & jump AI Games FZ's game had a steady revenue performance, starting at $224 and peaking at $362 in early September before dropping to $212 by the end of the quarter. Downloads fluctuated, beginning at 960 and dropping to a low of 213 in late August, then recovering to 381 by the end of September. Active users started at 3.2K, decreased significantly to 1.2K in mid-September, but ended the quarter slightly higher at 1.5K.
For more detailed insights and data, visit Sensor Tower.